Tag Archives: Digital Humanities

Interactive Ruskin Process/Tutorial

Building the Book Early Fails Tech geeks often use the term “early fail” to describe the positive side-effects of an idea that didn’t work. The philosophy is that you learn more from an “early fail” than you do from an … Continue reading

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Building an Interactive Ruskin

Someday in the future, engineers may be able to create a fully interactive John Ruskin audioanimatronic that walks, talks, and thinks exactly like Ruskin. Then he can tell us what we don’t understand about art, how badly we behave as tourists, … Continue reading

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